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 Basic Mapping (For Newbies)

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Number of posts : 46
Registration date : 2007-06-23

PostSubject: Basic Mapping (For Newbies)   Sun Jun 24, 2007 2:19 pm

Let's get started. First thing is the tools tab, here is the tools info:

1. Select Tool, Use it to select things, double click on entities to open their properties

2. Magnifier Tool, Use this tool to zoom in/out to your map

3. Camera Tool, Use this tool to view and move in your map

4. Entity Tool, Use it to place entities in your map

5. Block Tool, Use this tool to place brushes in your map (walls, floors ect.)

6. Texture Application, Use this Application to modify the textures on the brushes

7. Texture Apply tool, Use this tool to apply the selected texture to the selected brush

8. Decal Tool, Use this tool to apply Decals to brushes (decals can be found with 'decals/' in the texture browser)

9. Overlay Tool, Use this tool to apply Overlays to brushes (overlayes can be found with 'overlay' in the texture browser)

10. Clipping Tool, Use this tool to cut brushes

11. Vertex Tool, Use this tool to modify the vertexes of the brushes

Second thing is the Tabs in the right side of the screen:


1. The selection mode, you can change the selection mode with it (groups, objects, solids)


2. The Texture browser, you can choose textures in there


3. The objects selector, you can choose type of entity when you using the entity tool, you can also choose prefabs, and you can choose what kind of solid when you are using the Block tool


Selection filer, you can choose spesific things in your map (main tab is groups you made, with Ctrl+G)


OK, You're good Very Happy. It's time for you to make your first map! Lets begin:

First select the Block tool, press the 'Browse..' button in the texture browser type in the filter (down left corner) 'Brickfloor', select the first floor, make a brush that is 512x512, select the texture browser again and type 'brickwall', select the first wall you see and make a wall around the floor that are 256x512x64, make a ceiling, select the Entity Tool , select the 'Light' entity in the object selector, put it in your map also put some info_player_terrorist and and info_player_counterterrorist and i think you're done Very Happy.
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